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Gamification In Occupational Safety Training: A Systematic Literature Review
dc.contributor.advisor | Villanueva Flores, Rafael Mauricio | |
dc.contributor.author | Condori Colan, Cesar Alonso Nazael | |
dc.contributor.author | Barco Peralta, Daniel Alejandro | |
dc.date.accessioned | 2023-11-28T14:09:17Z | |
dc.date.available | 2023-11-28T14:09:17Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Condori Colan, C. A. N. & Barco Peralta, D. A. (2023). Gamification In Occupational Safety Training: A Systematic Literature Review [Tesis para optar el Título Profesional de Ingeniero Industrial, Universidad de Lima]. Repositorio institucional de la Universidad de Lima. https://hdl.handle.net/20.500.12724/19405 | es_PE |
dc.identifier.uri | https://hdl.handle.net/20.500.12724/19405 | |
dc.description.abstract | Gamification is a new methodology that is used mainly in education and marketing, however, in recent years it has become more relevant in the training of personnel at a professional level. The objective of this literature review was to make a synthesis and analyze the cases of gamification implementation in training both at a professional level and at a level of student practices. The following review was based on the PRISMA model, studies were delimited by inclusion criteria, and finally, after discarding articles, 39 studies remained for analysis. The results of this investigation determined that gamification is an innovative way of training that promotes growth, the development of competences and teamwork. Likewise, it was evidenced that gamification was implemented more in the field of medicine and there is a gap of knowledge of the implementation of gamification in other professional areas. | es_PE |
dc.format | application/html | es_PE |
dc.language.iso | spa | es_PE |
dc.publisher | Universidad de Lima | es_PE |
dc.rights | info:eu-repo/semantics/openAccess | * |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-sa/4.0/ | * |
dc.source | Repositorio Institucional - Ulima | es_PE |
dc.source | Universidad de Lima | es_PE |
dc.title | Gamification In Occupational Safety Training: A Systematic Literature Review | es_PE |
thesis.degree.discipline | Ingeniería Industrial | es_PE |
thesis.degree.grantor | Universidad de Lima. Facultad de Ingeniería y Arquitectura | es_PE |
thesis.degree.level | Título profesional | es_PE |
thesis.degree.name | Ingeniero Industrial | es_PE |
dc.publisher.country | PE | es_PE |
dc.subject.ocde | https://purl.org/pe-repo/ocde/ford#2.11.04 | |
renati.author.dni | 75437141 | |
renati.author.dni | 70490531 | |
renati.advisor.orcid | https://orcid.org/0000-0003-1056-251X | |
renati.advisor.dni | 7269822 | |
renati.juror | Noriega Aranibar, Maria Teresa | |
renati.juror | Cabrera Gil Grados, Ezilda Maria | |
renati.juror | Villanueva Flores, Rafael Mauricio | |
renati.level | http://purl.org/pe-repo/renati/level#tituloProfesional | * |
renati.type | https://purl.org/pe-repo/renati/type#tesis | * |
renati.discipline | 722026 | |
ulima.cat | 15 |
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