Now showing items 1-2 of 2

    • Implementation of a Serious Game to Develop Computational Thinking Skills 

      Chávarry Gutiérrez, Sebastián Alexander; Dávila Calle, Guillermo Antonio; Quintana, Hernán (Springer, 2023)
      Acceso restringido
      Computational thinking is a set of skills that allows solving problems abstractly and systematically. Due to the exponential advance of technology, different schools seek to foster it in younger students. The objective of ...
    • Semiotic Alternations with the Yupana Inca Tawa Pukllay in the Gamified Learning of Numbers at a Rural Peruvian School 

      Guzmán Jiménez, Rosario Marybel; Prem, Dhavit; Saldívar, Alvaro; Escotto-Córdova, Alejandro (International Forum of Educational Technology and Society, National Taiwan Normal University, 2023)
      Acceso restringido
      Yupana Inca Tawa Pukllay (YITP) is a ludic didactic resource based on semiotic alternation that, using the reading of numbers in the Inca numeral system, improves its equivalent Indo-Arabic reading. Twelve children from ...