Listar Ingeniería de Sistemas por categoría / sub categoría "Ciencias sociales / Educación"
Mostrando ítems 1-12 de 12
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Content-Based Learning Object Recommendation System Using a User Profile Ontology for High School Students
(Springer, 2021)Acceso restringidoThe lack of quality of education in Peruvian schools has caused young people to look for other ways to obtain information, of which the web stands out. However, this tool is made up of billions of web pages, which affects ... -
Cursos online Abertos Massivos (MOOCs) como potencializadores do conhecimento em Instituições de Educação Superior
(Associacao Iberica de Sistemas e Tecnologias de Informacao, 2022)Acceso abiertoThe Higher Education Institutions (HEIs) in Brazilian, in particular universities permanently develop several actions that are provided in the MOOC format on different platforms. The purpose of this study is to propose an ... -
Digital Divide, Local and Global? Surveying Augmented Reality Educational Usage in Europe and South America
(Springer, 2023)Acceso restringidoAugmented Reality (AR) has the potential to enhance students’ learning experiences. To deploy AR as educational tool, access to the requisite infrastructure and readiness of teachers are basic conditions to be met. The ... -
Experiences in using a multiparadigm and multiprogramming approach to teach an information systems course on introduction to programming
(Information Systems and Computing Academic Professionals, 2020)Acceso abiertoIn the current literature, there is limited evidence of the effects of teaching programming languages using two different paradigms concurrently. In this paper, we present our experience in using a multiparadigm and ... -
Exploring the Determinants of Research Output: A Proposed Typology of University Researchers in Ecuador
(CSIC, 2022)Acceso abiertoThe purpose of this research is to describe the research profile of university professors in Ecuador, considering their research output, individual factors (academic qualification level and period of time at the institution) ... -
Gamit! a beat for learning
(IEEE, 2023)Acceso restringidoThis paper presents the results from a gamification platform developed by two Latin American universities from Mexico and Peru, with the aim to promote engagement and improve students' attitudes towards the learning process, ... -
Gamit! Icing on the Cake for Mathematics Gamification
(MDPI, 2023)Acceso abiertoGamification has permeated education as a strategy to improve the teaching-learning process. Research shows that gamified reward systems based on badges, leaderboards, and avatars modifies the learning environment and ... -
Research gradualness matrix for undergraduate students in computing related careers
(IEEE, 2019)Acceso restringidoA drawback in the academic formation of some undergraduate students in computing related careers is the lack of preparation for improving their research skills. In the following article, we ought to know if the gradual ... -
Sci tech-reading and writing the english of science and technology. First edition. Karl Drobnic, Sharon Abrams and Marjorie Morray
(Wiley-Blackwell, 1981)Acceso restringido -
Semiotic Alternations with the Yupana Inca Tawa Pukllay in the Gamified Learning of Numbers at a Rural Peruvian School
(International Forum of Educational Technology and Society, National Taiwan Normal University, 2023)Acceso restringidoYupana Inca Tawa Pukllay (YITP) is a ludic didactic resource based on semiotic alternation that, using the reading of numbers in the Inca numeral system, improves its equivalent Indo-Arabic reading. Twelve children from ... -
Teaching of the Yupana with the Tawa Pukllay method for developing the Computational Thinking in children
(IEEE, 2022)Acceso restringidoThe present research aimed to assess if the teaching of the Yupana using the Tawa Pukllay method developed by Prem [16] enables to develop the computational thinking (CT) in children of 10 and 11 years old. For this purpose, ... -
Virtual Reality and BIM Methodology as Teaching- Learning Improvement Tools for Sanitary Engineering Courses
(International Association of Online Engineering, 2021)Acceso abiertoVirtual Reality (VR) is often used to describe a 3D environment wherein objects and images of the real world are simulated through technology. In architectural or civil engineering, the design process with 2D planes could ...