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Gamit! Icing on the Cake for Mathematics Gamification
(MDPI, 2023)
Acceso abierto
Gamification has permeated education as a strategy to improve the teaching-learning process. Research shows that gamified reward systems based on badges, leaderboards, and avatars modifies the learning environment and ...
Virtual Reality and BIM Methodology as Teaching- Learning Improvement Tools for Sanitary Engineering Courses
(International Association of Online Engineering, 2021)
Acceso abierto
Virtual Reality (VR) is often used to describe a 3D environment wherein objects and images of the real world are simulated through technology. In architectural or civil engineering, the design process with 2D planes could ...
Experiences in using a multiparadigm and multiprogramming approach to teach an information systems course on introduction to programming
(Information Systems and Computing Academic Professionals, 2020)
Acceso abierto
In the current literature, there is limited evidence of the effects of teaching programming languages using two different paradigms concurrently. In this paper, we present our experience in using a multiparadigm and ...
Sci tech-reading and writing the english of science and technology. First edition. Karl Drobnic, Sharon Abrams and Marjorie Morray
(Wiley-Blackwell, 1981)
Acceso restringido