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Profit scoring for credit unions using the multilayer perceptron, XGBoost and TabNet algorithms: Evidence from Peru
(Elsevier, 2023)
Acceso restringido
Credit unions are growing microfinance institutions that base their lending decisions on the judgment of their credit analysts. Therefore, the purpose of this paper is to design 6 profit scoring models, capable of predicting ...
Detection and Evaluation of Construction Cracks through Image Analysis Using Computer Vision
(Multidisciplinary Digital Publishing Institute (MDPI), 2023)
Acceso abierto
The introduction of artificial intelligence methods and techniques in the construction industry has fostered innovation and constant improvement in the automation of monitoring and control processes at construction sites, ...
Introductory Programming Course for Data Science in Non-STEM Disciplines
(ACM, 2023)
Acceso restringido
The study of Data Science (DS) concepts has gained significant attention across various fields and industries, including those outside the realm of Computer Science. For example, some programs offered at Carnegie Mellon ...
Semiotic Alternations with the Yupana Inca Tawa Pukllay in the Gamified Learning of Numbers at a Rural Peruvian School
(International Forum of Educational Technology and Society, National Taiwan Normal University, 2023)
Acceso restringido
Yupana Inca Tawa Pukllay (YITP) is a ludic didactic resource based on semiotic alternation that, using the reading of numbers in the Inca numeral system, improves its equivalent Indo-Arabic reading. Twelve children from ...
Knowledge management practices and green innovation in SMES: the role of environmental awareness towards environmental sustainability
(Emerald Publishing Limited, 2023)
Acceso restringido
Purpose: The purpose of this study is to examine the impact of knowledge management dimensions (i.e. knowledge acquisition, knowledge dissemination and knowledge responsiveness) on green innovation. The study also seeks ...
Gamit! Icing on the Cake for Mathematics Gamification
(MDPI, 2023)
Acceso abierto
Gamification has permeated education as a strategy to improve the teaching-learning process. Research shows that gamified reward systems based on badges, leaderboards, and avatars modifies the learning environment and ...
Quality Management, Knowledge Creation, and Innovation Performance: Insights from Ecuador
(Taylor & Francis Group, 2023)
Acceso restringido
This paper aims to analyze the relationship between quality management, knowledge management, and innovative performance, and their impact on organizational performance in an emerging country. A sample of 349 Ecuadorian ...
Using UAVs and Photogrammetry in Bathymetric Surveys in Shallow Waters
(MDPI, 2023)
Acceso abierto
The use of UAV (unmanned aerial vehicle) platforms and photogrammetry in bathymetric surveys has been established as a technological advancement that allows these activities to be conducted safely, more affordably, and at ...
Antecedents of telecommuting in emerging countries: The role of knowledge complexity
(Wiley-Blackwell, 2022)
Acceso restringido
This research investigated the role of knowledge complexity and the individual, organisational, and technological determinants in telecommuting in an emerging economy. A sample of 452 Brazilian workers was surveyed, and ...
A Benefit Dependency Network for Shadow Information Technology Adoption, Based on Practitioners’ Viewpoints
(MDPI, 2022)
Acceso abierto
Shadow information technology (SIT) revolves around systems that are hidden but are
still managed by the same business entities. It consists of the use of devices, software, systems
and applications without the information ...