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Digital Divide, Local and Global? Surveying Augmented Reality Educational Usage in Europe and South America
(Springer, 2023)
Acceso restringido
Augmented Reality (AR) has the potential to enhance students’ learning experiences. To deploy AR as educational tool, access to the requisite infrastructure and readiness of teachers are basic conditions to be met. The ...
Gamit! a beat for learning
(IEEE, 2023)
Acceso restringido
This paper presents the results from a gamification platform developed by two Latin American universities from Mexico and Peru, with the aim to promote engagement and improve students' attitudes towards the learning process, ...
Gamit! Interactive platform for gamification
(IEEE, 2022)
Acceso restringido
Gamit! is a software platform that enables instructors to use gamification concepts and techniques in their classrooms. Currently, the platform allows instructors to create leaderboards and use badges to incentivize students ...
Teaching of the Yupana with the Tawa Pukllay method for developing the Computational Thinking in children
(IEEE, 2022)
Acceso restringido
The present research aimed to assess if the teaching of the Yupana using the Tawa Pukllay method developed by Prem [16] enables to develop the computational thinking (CT) in children of 10 and 11 years old. For this purpose, ...
Content-Based Learning Object Recommendation System Using a User Profile Ontology for High School Students
(Springer, 2021)
Acceso restringido
The lack of quality of education in Peruvian schools has caused young people to look for other ways to obtain information, of which the web stands out. However, this tool is made up of billions of web pages, which affects ...
Design and Implementation of a Prototype Based in 2D Blocks with Multiple Shapes for Teaching Computer Programming to Visually Impaired Children
(Institute of Electrical and Electronics Engineers Inc., 2021)
Acceso restringido
This paper proposes the implementation of a prototype based in physical 2D blocks with multiple shapes for teaching computer programming to visually impaired children. The image processing techniques used, the source code ...
Applying pair programming practice in the improvement of software design skills, in an undergraduate course
(Association for Computing Machinery, 2020)
Acceso abierto
Teaching design patterns has proved to be a complicated topic in
software engineering courses. Practitioners require mastering this
technique in order to develop higher-quality programs.
As part of the experiment, we ...
Research gradualness matrix for undergraduate students in computing related careers
(IEEE, 2019)
Acceso restringido
A drawback in the academic formation of some undergraduate students in computing related careers is the lack of preparation for improving their research skills. In the following article, we ought to know if the gradual ...
Integral and transformative engineering coursework in formative research for undergraduate curricula
(IEEE, 2016)
Acceso restringido
At several private Peruvian universities, formative research was not included in the curricula design. Here the problem to solve was the small number of undergraduate dissertations in Engineering. First, the coursework ...