Steganography Application Using Combination of Movements in a 2D Video Game Platform
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Fecha
2020Autor(es)
Asesor(es)
Metadatos
Mostrar el registro completo del ítemResumen
Steganography represents the art of hiding information within a harmless medium such
as digital images, video, audio, etc. Its purpose is to embed and transmit a message
without raising suspicion to a third party or attacker who wishes to obtain that secret
information. This research aims to propose a methodology with steganography using as
a cover object a 2D platform video game. The experimentation model followed consists
of using the combination of horizontal and vertical movements of the enemies by
applying the numbering in base 5 or quinary where each character of the message is
assigned a quinary digit. In the proposal for improvement the video game is set with 20
enemies per level along the map. The concealment is divided into 3 phases from the
choice of the message, allocation of quinary values and generation of the videogame
level. Finally, the limitations found will be presented based on experimentation.
Cómo citar
Mandujano Nima, R. J. (2020). Steganography Application Using Combination of Movements in a 2D Video Game Platform [Tesis para optar el Título Profesional de Ingeniero de Sistemas, Universidad de Lima]. Repositorio institucional de la Universidad de Lima. https://hdl.handle.net/20.500.12724/12697Editor
Universidad de LimaÁrea / Línea de investigación
Productividad y empleo / Innovación: tecnologías y productosCategoría / Subcategoría
Ingeniería de sistemas / SoftwareColeccion(es)
- Tesis [49]